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BRAIN GAMES
Used - A colorful and graphic memory game featuring the beautiful illustrations of American artist Charley Harper. This memory game has 36 matching pairs of square cards featuring many delightful illustrations by Charley Harper. Flip them all face down, and practice your memory skills by trying to find matching pairs. Young children can play an easier version using fewer matching pairs, and older children to adults can play a more challenging version using all 72 pieces. Packaged in a recycled n
$18.05
New - For 2-8 players, ages 3 1/2-up Game includes: -- 72 cards, of which 20 have holographic foil-stamping-- Plastic storage tray-- Instructions
$17.69
Used - Following the remarkable success of Visual Power Memory Game (already in its third edition), a new version of this now familiar and popular brain teaser, has been developed: Twins Memory Game. This version is based on identical twins and the object is to find the most sets that are truly identical. Sounds easy, doesn't it - but be warned: identical twins are not always absolutely identical! To win this game you'll need to rely on a little more than your memory. It features thirty identica
$16.67
The Engage the Brain: Games series offers practical activities that energize students, increase brain connections to content, and reinforce learning in a nonthreatening atmosphere.\n\nDerived from tested, research-based strategies found in the bestseller Worksheets Dont Grow Dendrites, this book provides activities that incorporate games aligned with national academic standards for language arts, math, science, social studies, physical education, art, and music. \n\nYou will find brain-friendly activities that can be integrated easily into your lesson plans to inspire enthusiasm and help students achieve. Each game provides learning objectives, a comprehensive materials list, step-by-step guidelines for playing the game, activities for extended learning, and required reproducibles such as game cards, game boards, and scorecards. Discover favorites such as simon says, scavenger hunt, and relay races applied to fifth-grade content in games like Mystery Measure Relay, Camouflage Tag, and A-maze-ing Expeditions. All games include a focus activity, modeling, guided practice, independent practice, and a closing. Students actively process content as they play existing games, and construct and design a variety of new ones.\n
$15.95
The Engage the Brain: Games series offers practical activities that energize students, increase brain connections to content, and reinforce learning in a nonthreatening atmosphere.\n\nDerived from tested, research-based strategies found in the bestseller Worksheets Dont Grow Dendrites, this book provides activities that incorporate games aligned with national academic standards for language arts, math, science, social studies, physical education, art, and music. \n\nYou will find brain-friendly activities that can be integrated easily into your lesson plans to inspire enthusiasm and help students achieve. Each game provides learning objectives, a comprehensive materials list, step-by-step guidelines for playing the game, activities for extended learning, and required reproducibles such as game cards, game boards, and scorecards. Discover favorites such as simon says, scavenger hunt, and relay races applied to fifth-grade content in games like Mystery Measure Relay, Camouflage Tag, and A-maze-ing Expeditions. All games include a focus activity, modeling, guided practice, independent practice, and a closing. Students actively process content as they play existing games, and construct and design a variety of new ones.\n
$15.95
The Engage the Brain: Games series offers practical activities that energize students, increase brain connections to content, and reinforce learning in a nonthreatening atmosphere.\n\nDerived from tested, research-based strategies found in the bestseller Worksheets Don't Grow Dendrites, this book provides activities that incorporate games aligned with national academic standards for language arts, math, science, social studies, physical education, art, and music.\n\nYou will find brain-friendly activities that can be integrated easily into your lesson plans to inspire enthusiasm and help students achieve. Each game provides learning objectives, a comprehensive materials list, step-by-step guidelines for playing the game, activities for extended learning, and required reproducibles such as game cards, game boards, and scorecards. Discover favorites such as tag, bingo, go fish, telephone, and 20 questions applied to first-grade content in games like Keep-the-Change Bingo, Catch It If You Can, and Name That Instrument. All games include a focus activity, modeling, guided practice, independent practice, and a closing. Students actively process content as they play existing games, and construct and design a variety of new ones.\n\nUse these engaging activities to supplement your curriculum goals in\n\n * Sentence structure, synonyms, and reading\n * Symbols and landmarks\n * Citizenship and history\n * Physical, earth, and life sciences\n * Math, money, making change, and more!\n\nWatch your students thrive and grow with creative experiences that incorporate movement, teamwork, healthy competition, and interpersonal skills!
$15.95
